Full-time lead artist, tasked with leading visual direction of games and production of digital art assets.
Full-time role tasked with planning and coordinating marketing and promotional activities for game IPs.
Part-time role tasked with planning and coordinating promotional contents, copywriting and assisting with localization process.
Full-time game client engineer, working on development of game features and maintaining games in production.
Full-time server engineer, working on development and maintenance of game backend systems and services.