Full-time game client engineer, working on development of game features and maintaining games in production.
Full-time lead artist, tasked with leading visual direction of games and production of digital art assets.
Full-time role tasked with planning and coordinating marketing and promotional activities for game IPs.
Full-time role responsible for working alongside the game producer & relevant leads to oversee all aspects of game development.
Full-time role tasked with translation of production materials, scenario text and promotional contents from English to Japanese.