Full-time 2D illustrator, tasked with producing 2D illustrations, primarily of characters and backgrounds.
Part-time contract role tasked with designing levels (charts) for the rhythm game "Arcaea".
Full-time lead artist, tasked with leading visual direction of games and production of digital art assets.
Full-time role tasked with planning and coordinating marketing and promotional activities for game IPs.
Full-time role responsible for working alongside the game producer & relevant leads to oversee all aspects of game development.
Part-time starting, Full-time opportunity role tasked with providing text for use in apps, documentation and promotional materials, as well as coordinating localization of text into multiple languages.
Full-time server engineer, working on development and maintenance of game backend systems and services.