Full-time Unity developer, working on development and implemention of game features in the Unity engine using C#
Full-time 2D illustrator, tasked with producing 2D illustrations, primarily of characters and backgrounds.
Full-time lead artist, tasked with leading visual direction of games and production of digital art assets.
Full-time role tasked with planning and coordinating marketing and promotional activities for game IPs.
Full-time server engineer, working on development and maintenance of game backend systems and services.